Post by Kehndal The Great on Apr 17, 2007 14:21:43 GMT -5
"Rebuilding Asheron:
When it came time to reintroduce Asheron into the world, we decided he needed to show some of the changes that came from his time missing from Dereth. After many discussions, we decided the best way to do this was up update his appearance. What would a being of Asheron's power do, if he went through such an ordeal? Would he feel safe anymore, if he now knew there were forces in the world that could capture and contain him for so long?
We figured some changes were in order, so we looked at several options, and brought in some outside help. First off, we had to decide what direction we wanted to go in. Asheron had been captured by forces known to him, but clearly underestimated if they could hold him for so long. Given that situation, it made logical sense that he would move to increase his own defenses after being freed. Among those changes, creating and wearing armor is a great place to start.
Given Asheron's lineage, it made sense that he would draw on the resources of his late father, Lord Atlan, in designing armor to protect himself. We wanted to keep Asheron looking like Asheron, however, so we decided to create a suit of armor that also suited Asheron's previous choices in appearance. This led to the basic idea of the armored robe. It maintained Asheron's style, while adding in defenses well suited to his present desires. Now that we had a path and an idea, we needed to come up with what it looked like.
To design Asheron's new armored robe, we contracted a very talented artist by the name of Claire Hummel, or "Shoomlah" to those people familiar with her work. She created a robe for Asheron that was a blend of his original robe, and armor pieces styled off of several existing Empyrean armor sets, including the Thaumaturgic Plate and the Auroric Plate armors. With the design set, we set to work rebuilding Asheron for the game world.
Claire created all of the textures used in the present model of Asheron, while I created the 3D objects to use those textures. After a good bit of collaboration and tweaking, the Asheron you now see in home was born."
Soooo based on this... does that mean new armor questing?
When it came time to reintroduce Asheron into the world, we decided he needed to show some of the changes that came from his time missing from Dereth. After many discussions, we decided the best way to do this was up update his appearance. What would a being of Asheron's power do, if he went through such an ordeal? Would he feel safe anymore, if he now knew there were forces in the world that could capture and contain him for so long?
We figured some changes were in order, so we looked at several options, and brought in some outside help. First off, we had to decide what direction we wanted to go in. Asheron had been captured by forces known to him, but clearly underestimated if they could hold him for so long. Given that situation, it made logical sense that he would move to increase his own defenses after being freed. Among those changes, creating and wearing armor is a great place to start.
Given Asheron's lineage, it made sense that he would draw on the resources of his late father, Lord Atlan, in designing armor to protect himself. We wanted to keep Asheron looking like Asheron, however, so we decided to create a suit of armor that also suited Asheron's previous choices in appearance. This led to the basic idea of the armored robe. It maintained Asheron's style, while adding in defenses well suited to his present desires. Now that we had a path and an idea, we needed to come up with what it looked like.
To design Asheron's new armored robe, we contracted a very talented artist by the name of Claire Hummel, or "Shoomlah" to those people familiar with her work. She created a robe for Asheron that was a blend of his original robe, and armor pieces styled off of several existing Empyrean armor sets, including the Thaumaturgic Plate and the Auroric Plate armors. With the design set, we set to work rebuilding Asheron for the game world.
Claire created all of the textures used in the present model of Asheron, while I created the 3D objects to use those textures. After a good bit of collaboration and tweaking, the Asheron you now see in home was born."
Soooo based on this... does that mean new armor questing?